Models
(Click play and full-screen for closer view)
Design by @moons_artwork
Design by Tanya Shcer
Design by Mark Sanwel
Design by Frederik Jeppesen

Design by Roc H.
Model of my ukulele, rigged for animation.

'V-Tuber' avatars
These avatars are modeled and textured in Blender, rigged and shaded in Unity 3D, then exported to a software called "VSeeFace" which allows a user to "puppet" the character. Face tracking is done through a combination of a webcam and through Apple's 'ARKit' framework.
The characters are given physics, special effects, props that can be toggled with a hotkey, such as swapping out alternative textures, glowing areas, or particle systems like sparks or fireflies!
Each avatar has a video demo showcasing the tracking and the special features, as well as an interactive model inspector.
This first model is an original design.
This model is based on the character "Wheatley" from the video game "Portal 2" from Valve Corporation.
This model is based on the character "Red" from the video game "Transistor" from Supergiant Games.